Random Teleport (/rtp)
Random Teleport (/rtp)
Spawn gets busy. Random teleport drops you on a safe spot out in the world, so you can start building or exploring without the long walk. You can go anywhere for free, or pay a little Bronze to land in the zone you want.
The short version: type /rtp, press Teleport, and stand still for three seconds.
Opening the menu
Either way opens the same window:
- Type
/rtpin chat./wildernessdoes the same thing. - Press Tab, then click RTP in the quick menu at the top of the Overview page.
The line at the top tells you the rules: you never land in water, in lava, or near land someone has claimed. On the right it shows the countdown and the cooldown.
Picking where you land
Random: free
The big card on top sends you anywhere inside the world border. It costs nothing. Click Teleport, or anywhere on the card.
Zones: pick the land you want
The cards below take you into one of Hytale's four zones. The diamonds show how dangerous it is: one diamond is the easiest, four is the hardest.
- Emerald Wilds (Zone 1): forests, plains and swamps. The best place to start.
- Howling Sands (Zone 2): desert, canyons and oases.
- Whisperfrost Frontiers (Zone 3): the frozen north, with taiga, glaciers and peaks.
- Devastated Lands (Zone 4): scorched badlands. Come prepared.
A zone teleport costs 25 Bronze right now; each card shows its current price. Your own Bronze is shown on the right of the Zones heading, and a price turns red when you can't afford it.
You only pay once a spot has been found. If the teleport can't happen, you get your Bronze back.
What happens next
- The window closes and you see Searching the wilds... while it looks for a safe spot.
- For a zone, the Bronze is taken now and you see Paid 25 Bronze.
- A 3-second countdown starts.
- You land, and a message shows your coordinates.
On a free teleport, moving during the countdown cancels it. A paid teleport can't be cancelled: you're held in place until it fires, so your Bronze is never wasted.
The cooldown
After a teleport you wait 60 seconds before the next one. The button counts down, and a bar under the Random card fills up until you're ready again. The cooldown counts for every kind of random teleport, free or paid.
If something goes wrong
- No safe spot found: it couldn't find good ground this time. Nothing was charged and there's no cooldown, so just try again. Zones far from you can take a few tries.
- On cooldown: the message tells you how many seconds are left.
- Zones unavailable here: zones only work in the main world. The free Random teleport still works.
- Not enough Bronze: the price is red and the teleport is cancelled. Nothing is taken and there's no cooldown.
Tips
- Like where you landed? Type
/sethomestraight away so you can come back with/home. - Don't like it?
/backtakes you to where you were before the teleport. - New to the server? Start in the Emerald Wilds before you head anywhere with more diamonds.