Runeteria Update 5 Changelog
Posted by Renadra

Update 5 Changelog
★ New Hub & Intro Quests
★ Custom Combat abilities
★ New Dungeon (Boomshroom Plague)
★ Mounts
★ Homesteads
★ Daily Quests & Rewards
★ Gravestone rework
★ Wallet & Economy rework
★ Guild Claims — Claim rework
★ Server Selector — Region Aware + more
★ Player Shops - Currently in Maintenance
Full Changelog:
★ New Hub & Intro Quests
We have launched our brand new Hub! When you next log on, explore everything there is to find!
New Buildings
Larger hub
Starting area
Parkour
NPC's
Easter Eggs
Particles & Ambience
Trigger Volume tech
Music
SFX
Automatic doors & more!
★ Custom Combat Abilities
8 base Hytale Weapons have gotten new abilities and actions.
Sword & Shield
E - Taunt
Pulls all nearby mobs in front of you. Pulling aggro.
R - Charge
Gain movement speed and significant damage reduction for 2s. Stuns enemies you run through.
Battleaxe
E - Chains
Drags all enemies in front of you to your position
R - Bloodrage
Roar, pulling all nearby enemies towards you, Gain increased movement speed, health regen and stamina regen.
Two Handed Mace
E - Smackdown
Execute an upward attack that throws targets hit and yourself forward. Swing downward and slam targets to the ground upon landing.
R - Earthshatter
Roar, pulling all nearby enemies towards you, Gain increased movement speed, health regen and stamina regen.
Daggers
E - Crippling Daggers
Flip in your current movement direction and throw 3 knives. Hits slow target by 50% for 1.5 seconds.
R - Hemorrhage
Dash forward, damaging every enemy you pass through.
RmB - Stealth
Turn mostly invisible. Enemies are less likely to aggro on you. Attacking and taking damage removes stealth.
Shortbow
E - Disengage
Leap backwards and fire a shot.
R - Entangle Shot
Plant a thorny field on the ground. Enemies who step in are rooted for 3s and take damage over time.
Life Staff
E - Sacrifice
Sacrifice 50 HP to heal an ally for 100 HP. Requires direct line of sight.
R - Inspire
Grant nearby allies bonus stamina and movement speed.
Q - Circle of Healing
Place a healing zone that gradually restores HP, stamina, and signature energy to all allies inside.
LmB - Auto-Attack
Shoot a projectile that deals low damage on hit. Hits reduce Flash Heal CD by 5 seconds.
RmB - Flash Heal
Heal all allies in a straight line. 30 second CD.
Fire Staff
E - Hod Rod
Ride your Fire Staff through the air, damaging enemies in your path.
R - Fireball
Hurl a large fireball that deals AOE damage on impact. Ignites targets on direct hit.
Q - Solar Annihilation
Ascend into the air and channel energy for 3 seconds; then unleash a devastating plasma beam that pierces targets and deals significant damage.
LmB - Cinder Bolt
Shoot a bolt of fire that deals single target damage on hit.
RmB - Flamethrower
Hold to unleash an inferno of flames that deals consistent damage over time.
Frost Staff
E - Frozen Spirit
Channel for 1 second before transforming into a frozen spirit becoming immune to all damage for 5s.
R - Frost Nova
Quickly spin around releasing a blast of ice in an AOE freezing all nearby enemies for 3s. Gain icy feet to slide away after spinning.
Q - Blizzard
Summon a icy storm that deals damage over time and slows enemies inside.
LmB - Frost Bolt
Shoot a bolt of ice that deals single target damage on hit.
RmB - Ice Chunk
Hurl a chunk of ice that deals AOE damage and slows all targets hit.
★ New Dungeon (Boomshroom Plague)
Venture into our brand new dungeon! Save the Kweebecs from their burning village, and investigate the Boomshroom Plague affecting the Trorks.
2 New bosses
4 new craftable weapons
Smart mob aggro system
Loot rolls
Legendary Trork Two-handed Mace
New HPS meter
★ Mounts
With the launch of Update 5 and our new Hub, you can now purchase your first horse mount! Giddy up and race across the wilderness at speed!
Use /mounts to access your mount collection
Set favourite mounts
Use ALT or /mount to mount up
More mounts coming soon
★ New Homestead System
Every player can now claim a personal piece of land - no guild required, while can also own or participate in a guild.
One homestead per player, network-wide. Pick a server, pick a spot, that's home.
Free starter Homestead Ward.
4 chunks per homestead, expandable one chunk at a time.
Smart pricing: base 100 copper, spawn-proximity surcharge (prime spots cost more), and exponential expansion - chunk #4 costs ~4× the first chunk.
/homestead to purchase another ward if you lost it for 5 Silver.
Cross-server teleport - /homestead. 10-min cooldown after warp.
Marks your Homestead on the map.
3-tab management page (Overview / Expansion / Permissions) - left-click/interact with your Ward to open.
Dismantle returns your deed so you can re-place elsewhere.
★ Daily Quests & Rewards
Every day you will have a selection of Daily Quests you can complete, turn these in for rewards and Silver!
Use /Quests to open your Questbook.
Track quests on your Quest UI HUD.
Turn in for Lootbags and 1 silver each.
Lootbags can drop dungeon keys, and other rewards.
More quests coming soon.
★ Gravestone Rework
When the inevitable happens and you die. We've got you covered.
Return to your Gravestone to claim your dropped items
Brand new Runeteria UI
Gravestone expire and can be looted by anyone after a certain amount of time.
Use /grave menu to view your current gravestones, change your gravestone design and aura.
★ Wallet & Economy rework
A proper network-wide currency rework - built from scratch so homesteads, shops, mail, and guild claims can all share one trusted economy.
Gold / Silver / Copper - real denominations with their own coin art, sounds, and tooltips.
Cross-server /pay.
Full transaction history.
Live wallet refresh - balance updates instantly if someone pays you while your wallet's open.
Reworked how Gold is calculated - 1 Gold = 1,000 Silver. 1 Silver = 100 Copper.
★ Guild Claims — Claim rework
Guild territory rules were rebuilt to be consistent, predictable, and balanced - and to synergize properly with the new homestead system. This is a clean baseline ahead of a much larger guild overhaul.
New size rules: 4 base chunks + 2 per guild level, hard cap 20.
Adjacent-only, per world - new chunks must touch an existing claim in the same world. No more disconnected island claims. (You can own claims on separate worlds, but all adjacent per-world)
New pricing: base 500 copper, each additional claim costs more. First claim cheap, fifteenth expensive.
Chunk buffers with homesteads - guild claims can't crowd homesteads and vice versa (2 chunks both ways).
Inter-guild buffer dropped 5 → 2 chunks - old value left huge dead zones on starter servers.
Live claims map rebuilt and improved.
★ Server Selector — Region Aware + more
With (NA-West) servers joining the network, server selector received an update to make regions more obvious.
Each NA server has an indicator to show you which coast its located on.
Maintenance label when a server is down for maintenance.
Live heartbeat-driven status - selector reflects real server state in near-real-time.
★ Player Shops - Currently in Maintenance (temporary)
The new shop system rework is nearly ready to launch, but currently is disabled on the live network while the team finalizes rollout.
Existing shops open a new temporary UI, allowing you to remove your for sale items from the old shop system.
One-click "Get my items back" drains every catalogue item and till balance back to your inventory + wallet.